//Set icon item setIcon() //Set title String setTitle("Caveman hate spider!") //Set description String setDescription("Crush a spider.") //Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename" addParent("triumph:example/root") //Set the position setPos(34,41) //Hide the connection lines, so I can have a pretty shape hideLines() //Adds criteria named "killed_spider" with the trigger type "minecraft:player_killed_entity". This function returns the criteria as an object criteria = addCriteria("killed_spider", "minecraft:player_killed_entity") //Sets the required entity type for the criteria. This is the entity that the player must kill. criteria.setEntityType("minecraft:spider")