//Set the icon item setIcon() //Set the title String setTitle("Chests!") //Set the description String setDescription("Craft a chest") //Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename" addParent("triumph:example/root") //Set the position setPos(57,17) //Hide the connection lines, so I can have a pretty shape hideLines() //Adds criteria named "crafted" with the trigger type "triumph:player_crafted_item". This function returns the criteria as an object criteria = addCriteria("crafted", "triumph:player_crafted_item") //Sets the item for the criteria. This is the item that needs to be crafted. criteria.setItem() //By not setting anything about requirements here, all criteria are automatically required