//Set icon item setIcon() //Set title String setTitle("To the forest!") //Set description String setDescription("Enter a forest biome") //Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename" addParent("triumph:example/root") //Set the position setPos(57,113) //Hide the connection lines, so I can have a pretty shape hideLines() //Adds criteria named "entered_forest" with the trigger type "minecraft:location". This function returns the criteria as an object criteria = addCriteria("entered_forest", "minecraft:location") //Sets the required biome for the criteria. This is the biome the player must be in. criteria.setBiome("minecraft:forest")