//Set icon item setIcon() //Set title String setTitle("How is babby formed?") //Set description String setDescription("Breed a sheep, with a sheep, to produce... a sheep.") //Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename" addParent("triumph:example/root") //Set the position setPos(34,89) //Hide the connection lines, so I can have a pretty shape hideLines() //Adds criteria named "bred_sheep" with the trigger type "minecraft:bred_animals". This function returns the criteria as an object criteria = addCriteria("bred_sheep", "minecraft:bred_animals") //Sets the required parent entity type for the criteria. This is the entity that the player must breed with the partner entity. criteria.setParentType("minecraft:sheep") //Sets the required partner entity type for the criteria. This is the entity that the player must breed with the parent entity. criteria.setPartnerType("minecraft:sheep") //Sets the required child entity type for the criteria. This is the entity that the player must produce by breeding the parent and partner together. criteria.setChildType("minecraft:sheep")