//Set icon item setIcon() //Set title String setTitle("Caveman hate tree!") //Set description String setDescription("Break a log") //Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename" addParent("triumph:example/root") //Set the position setPos(57,89) //Hide the connection lines, so I can have a pretty shape hideLines() //Adds criteria named "brokeLog" with the trigger type "triumph:player_break_block". This function returns the criteria as an object criteria = addCriteria("brokeLog", "triumph:player_break_block") //Sets the required block for the criteria. This is the block that needs to be broken by the player. criteria.setBlock()