These are the functions which can be called on a totemic:perform_ceremony criteria trigger. This criteria is triggered by a player performing a ceremony. setCeremony: Arguments: String Usage: ceremony id Notes: Sets the ceremony that the player must perform to complete the criteria. setCount: Arguments: int Usage: count Notes: Sets the number of times this criteria must be completed before it counts towards advancement progress. getPlayerData: Notes: Gets the PlayerData for the criteria. Can set many things to test against the player themselves.